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02 Importing Tile Maps

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Dec 18, 2025
5:15

Using C with AgonDev to import RGBA2222 format bitmap tile maps and converting to separate bitmaps. Source code can be found here: https://github.com/richardturnnidge/AgonDev_lessons/tree/main/tilemap The Mac program used to convert RGBA8888 to RGBA2222 can be found here: https://github.com/richardturnnidge/rgb2 An Agon version is also available in the examples folder of the AgonDev installation. If you like this video, you can buy me a coffee: https://www.buymeacoffee.com/richardturnnidge Download the latest version of AgonDev from here: https://github.com/AgonPlatform/agondev

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