Using C with AgonDev to import RGBA2222 format bitmap tile maps and converting to separate bitmaps.
Source code can be found here:
https://github.com/richardturnnidge/AgonDev_lessons/tree/main/tilemap
The Mac program used to convert RGBA8888 to RGBA2222 can be found here:
https://github.com/richardturnnidge/rgb2
An Agon version is also available in the examples folder of the AgonDev installation.
If you like this video, you can buy me a coffee:
https://www.buymeacoffee.com/richardturnnidge
Download the latest version of AgonDev from here:
https://github.com/AgonPlatform/agondev