05 - Particles (Notch Essentials)
Learn how to use the powerful Notch particle system. See how you can emit, control and render particles for both 2D and 3D work. Download the project files here: https://go.notch.one/NotchEssentials1-0Assets 00:00 What you'll learn in this chapter 00:20 Particle Root 01:43 Primitive Emitter 03:03 Point Renderer 03:28 Gradient 04:16 Size Randomness 04:58 Turbulence Affector 05:38 Curl Noise Fluid Affector 07:08 Particle number 07:35 Trail Renderer 08:19 Life Colour Shading 09:03 Voxel Cone Shading 09:48 Lights 10:41 Positioning 11:37 Adding Emitters 12:12 Shading 12:38 Speed 13:34 FPS 14:30 Adding a Camera 15:37 Motion Blur 15:52 Glow 16:30 Geometry-based particles 17:33 Velocity 18:04 Particle life 19:00 Curl Noise properties 19:40 3D Geometry 20:22 Trail properties 21:03 Standard Renderer properties 21:59 Lights 22:40 3D Null and Camera 22:59 Continuous Modifier 23:21 Materials and texturing 24:10 Scattering 24:56 LUTs 25:10 Stills 25:47 Image Plane 26:26 Further detailing 29:08 Particle effects for video 29:24 Image Emitter 29:35 Linking video 30:20 Image Emitter properties 30:45 Downsample and Optical Flow 31:33 Further Image Emitter properties 31:51 Point Renderer 32:24 Saving presets 33:08 Camera 33:39 Refining particles 34:16 Field Affector 34:50 Velocity 35:20 Readability 36:07 Edge Detect 36:23 Vector Blur 36:38 Kuwahara Filter 37:12 Threshold 37:47 Recolour 39:04 Colour Ramp 40:06 Glow 40:25 LUTs Learn more about Notch at our website https://notch.one or download our free 60-day trial from https://go.notch.one/getstarted
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