Back to Browse

10 Multiplayer Mistakes Every Unity Dev Makes

2.3K views
Aug 20, 2025
8:58

Making multiplayer in Unity? Don’t fall into the traps most devs hit. In this video I’ll break down 10 common networking mistakes Unity developers make—from scoping too big, to over-optimizing, to treating networking like a plugin. Whether you’re new to multiplayer or already building your first online game, these tips will save you months of frustration. ✅ Learn how to debug networking logic the right way ✅ Avoid wasting time on lobbies, perf, and anti-cheat too early ✅ Understand how to start small and actually finish your game 📥 Get PurrNet: https://purrnet.dev/docs/getting-started/installation-setup 🤝 Join the PurrNet Community: https://discord.gg/HnNKdkq9ta If you’re enjoying the series, don’t forget to like, comment, and subscribe—it helps a lot! 0:00 Intro 0:16 Build to learn 1:12 Too large scope 1:40 Caring about performance 2:22 Assets & tools 3:03 Rushing a Lobby setup 3:45 Debug with the logic 5:19 Join the Discord 5:34 Anti-cheat in multiplayer 6:44 Assumptions kill 8:13 Treating networking as an addon

Download

0 formats

No download links available.

10 Multiplayer Mistakes Every Unity Dev Makes | NatokHD