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#16.5 3D Game Programming Tutorial Bonus: How to optimize for the ECS

3.8K views
Aug 17, 2018
23:29

In this optional bonus video, we explore what it's like to optimize heavy tasks in this ECS-based design, and what you can realistically expect to get from your effort. Starting code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/399ef1c6c881c28b48e0fc8514a7860f69c9f09c Finished code: https://github.com/BennyQBD/3DGameProgrammingTutorial/tree/f19d22f334dd13846006c855c2f1e8b2f45ec511 Line-by-line code change breakdown: https://github.com/BennyQBD/3DGameProgrammingTutorial/commit/f19d22f334dd13846006c855c2f1e8b2f45ec511 Base code: https://github.com/BennyQBD/CGFX5 Discord: https://discord.gg/aMqvk3E If you'd like early access to videos, special discord roles, or just to support the creation of these videos. consider becoming a patron on Patreon: https://www.patreon.com/thebennybox A very special thanks to my most devoted supporters for making this video possible: Thundzz (Yacine) Andreas Nordh ExemptAK zatrik matthew motsinger oleg shulzhenko

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