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2.0 Introduction to Section 2 (GameTime) [UE4 - RTS Tutorial]

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Feb 27, 2019
2:47

Introduction video for what section 2 of this #UnrealEngine #tutorial series will cover. In this section we will set up our mechanic for game time, day and night cycle, and the first part of the HUD/UI. If you have any suggestions for content or topics you want to see covered, please let me know below, on twitter @TwoNeuronstream, or on Reddit. --------- Section 2: Time and HUD Lesson 8: Setting up GameTime Lesson 9: Day/Night Cycle Lesson 10: HUD setup Lesson 11: Interfacing HUD and GameTime (part 1) Lesson 12: Interfacing HUD and GameTime (part 2) Lesson 13: Debugging (if needed) --------- The plan for this series is roughly: 1. Movement 2. Time and HUD 3. Resources (basic) 4. Units/NPCs (basic) 5. Construction (basic) 6. HUD/UMG 7. Combining Units and Construction (basic) 8. Resources and Construction 9. Unit/NPC behaviour 10. Fog of war There will be more topics that will be covered, than what is listed above. The order of presentation may change based on your feedback. Additionally, I may drop the intros if you guys do not find them useful. --------- Follow me at: Twitter: https://twitter.com/TwoNeuronstream Twitch: https://www.twitch.tv/twoneurons Discord: https://discord.gg/PrNjRUF

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2.0 Introduction to Section 2 (GameTime) [UE4 - RTS Tutorial] | NatokHD