In this Godot 4 tutorial we create complex 3D zombie enemies for an FPS game. The covered topics include animations, pathfinding, attacking, detailed collision shapes, animation states using an AnimationTree, and spawning. These types of enemies can be used for a variety of first person games and third person games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.
Support the channel: https://www.patreon.com/LegionGames
The project files had to be taken down because Mixamo doesn't allow for redistribution of model and animation files.
Assets:
Zombie model: https://www.mixamo.com/
Ground texture by 0melapics: https://www.freepik.com/free-vector/earth-texture_997013.htm
Kenney Graveyard Kit - https://www.kenney.nl/assets/graveyard-kit
Wishlist Game: https://store.steampowered.com/app/2121710
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3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial | NatokHD