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3D Programming Fundamentals [Backface Culling] Tutorial 6

20.4K views
Mar 4, 2017
35:18

This series teaches the fundamentals of 3D graphics theory. In this video we explore the concept of culling triangles which face away from the camera. Tutorial wiki page: http://wiki.planetchili.net/index.php?title=3D_Fundamentals_Tutorial_6 Support my work! https://www.patreon.com/planetchili https://twitter.com/planetchili http://www.planetchili.net/

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3D Programming Fundamentals [Backface Culling] Tutorial 6 | NatokHD