"This tutorial consists of two parts: in the first part, we simulate the character's clothing, and in the second part, the pants."
🎥 In this tutorial, I’ll show you how to design and simulate realistic clothes and pants for a 3D character in 3ds Max. From modeling the basic garment shapes to simulating fabric movement using cloth modifiers, you'll learn the full workflow step-by-step.
✅ Beginner to advanced-friendly
✅ Perfect for animation, game design, and fashion projects
✅ Includes real-time examples and detailed explanation
🧵 Tools & Techniques Covered:
- Cloth Modifier
- Garment Maker
- Simulation Settings
- Attaching clothes to rigged characters
💬 Drop your questions in the comments — I’ll be happy to help.
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