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3ds Max Tutorial Part 7: Shapes - Sub-Object, Lofting, Lathing...Basic Modeling

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Apr 11, 2011
13:38

Hi and welcome back to the 3ds Max series for beginners. In part 7 of this series I will go over how shapes can help you make some interesting models. I'm not going into too much detail, but from what I show you, you get the idea of what can be accomplished. Spline modeling can be and is very effective. I suggest you watch the tutorial and practice up with them. Sometimes the only way to make a certain object in 3D space (or the easiest and most efficient) is using splines. If you are gonna take 3D animation seriously, pick these books up: The Animators Survival Guide: http://amzn.to/XK1DPy The ILLUSION OF LIFE: DISNEY ANIMATION: http://amzn.to/12x3PLz Character Animation Crash Course!: http://amzn.to/V8btyv LINKS: Twitter: http://www.Twitter.com/VvCompHelpvV VvPhonevV http://www.YouTube.com/VvPhonevV VvAnimatorvV http://www.YouTube.com/VvAnimatorvV JerryGames http://www.YouTube.com/JerryGames Make Some Extra Money Online: http://www.CashCrate.biz http://www.Facebook.com/VvJerryvV

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3ds Max Tutorial Part 7: Shapes - Sub-Object, Lofting, Lathing...Basic Modeling | NatokHD