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3ds Max - UV-Map and Texturing - The Ultimate Guide Part 7 [Tutorial]

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Premiered Jun 10, 2023
20:11

A 3DAZ Studio original content. This is the final section for baking with Arnold, In this section we will bake the required maps for the rest of the frame. We will discuss some important concepts and explorer the technical challenges that we need to overcome. The play speed is at various speed from normal to 4x, however, you still can increase the video speed by using Youtube video controllers. Watch Intro: https://youtu.be/1OYxi5nO2Xc Watch Part 1: https://youtu.be/1OYxi5nO2Xc Watch Part 2: https://youtu.be/dp5tp9VRLHU Enjoy! Timeline: 00:00 - Intro 00:28 - The Green Screen 02:13 - Unified Scale 03:37 - Combined Bakes 05:22 - Creating Masks 08:10 - Exploded View 09:30 - Inspection 10:09 - Arnold Physical Lights 11:31 - Baking Strategy 12:43 - Render BG Matte 14:32 - The Results 17:02 - Finalization ๐Ÿ‘‰๐Ÿ‘‰To support our channel: https://www.patreon.com/3DAZ

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3ds Max - UV-Map and Texturing - The Ultimate Guide Part 7 [Tutorial] | NatokHD