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41. Granular Synthesis with Pure Data

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Sep 20, 2020
17:23

Andrew R. Brown http://andrewrbrown.net.au Real-time Music and Sound with Pure Data vanilla A series that explores the basics of electronic music through visual programming. To keep the grain start time inside the audio data when randomising the start time, add a [%] object between [+] and [next] and pass it number of frames output from [soundfiler].

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41. Granular Synthesis with Pure Data | NatokHD