In this video, I break down 9 practical steps that can help you launch a game with more clarity and fewer mistakes.
No marketing hype. No shortcuts. Just realistic advice based on what actually matters before and during a release.
This video is for:
– indie game developers
– solo developers
– small teams working on their first (or next) game
– anyone close to finishing a project and wondering what comes next
Launching a game is hard.
Much harder than you think.
But understanding the process makes it something you can prepare for.
Chapters:
00:00 Why launching a game is so hard
00:41 Step 1 – Play a lot of different games
01:47 Step 2 – Combine genres wisely
03:37 Step 3 – Try to put your unique style into the game
05:04 Step 4 – Read, Watch Films and Listen to Music
05:56 Step 5 – Do some Testing and Prototyping
07:48 Step 6 – Start your marketing campaign
08:34 Step 7 – Set up your Steam Page
09:29 Step 8 – Optimize your trailer
10:30 Step 9 – HOPE