About Barycentric Coordinates - GameMaker Tutorial
Barycentric coordinates come up once in a while. They're pretty simple: add a little bit of data to each vertex so that you can easily identify them in a shader. Here's a quick explanation of how they work! Github repository: https://github.com/DragoniteSpam-GameMaker-Tutorials/3DTutorial58BarycentricCoordinates Messing with vertex buffers: https://youtu.be/MzMafBgs4oE 3D collisions in GameMaker: https://www.youtube.com/playlist?list=PL_hT--4HOvrf_VYo26LNl3zN5uwfuC3CC Shader playlist: https://www.youtube.com/playlist?list=PL_hT--4HOvrdkihto8Xu7hhp1-5Gj8zsa GameMaker 3D playlist: https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V GameMaker Studio 2 playlist: https://www.youtube.com/playlist?list=PL_hT--4HOvrdAGC6YHCqn_VR69GlR_rQw 0:00 Introduction 2:00 Adding barycentric coordinates to a vertex buffer 8:58 Representing barycentric coordinates visually 10:18 It's a good idea to accurately name your variables in your shader 11:00 The end #GameMaker #GameMakerBarycentricCoordinate #GameMakerShader - - - - - I've now made that Patreon: https://www.patreon.com/wizardragon That promised social media link spam. https://twitter.com/DragoniteSpam Transition / idle music is by my old friend Kamex: https://www.youtube.com/user/GreatGabite/about Rate, comment, subscribe, watch more, enjoy!
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