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[ACE] Creating Self-Action (plus Self-Animation) - Arma 3 3den Editor Tutorial

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May 17, 2026
7:40

In this video I'd like to share about how to create action that is attached to each player (so this is a MP-tested script) in the game. To add simple example, animation is played on those who use the script. Timestamp: 00:07 Scenario overview 01:14 Showing script's formula in ACE wiki 02:52 Adding script to initPlayerLocal 05:55 Testing In initPlayerLocal file: _scriptCode = ["Name", "Name Shown in Menu", "icon_location", {_target switchMove "";}, {true}, {}, [], [0, 0, 0], 100] call ace_interact_menu_fnc_createAction; [(typeOf player), 1, ["ACE_SelfActions"], _scriptCode, true] call ace_interact_menu_fnc_addActionToClass; Music on video: "This is War (Marksman Remix)" by Bohemia Interactive "Into the Sun" by Denoi "Marksmen" by Jan Dusek #games #arma3 #arma3mission #tutorial #milsim

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[ACE] Creating Self-Action (plus Self-Animation) - Arma 3 3den Editor Tutorial | NatokHD