The fourth in a series in programming in the Action! language for the Atari 8-bit computers.
In this video, a caution about some things in Action! programming you should look out for in regards to variable type checking or lack thereof and the dangers of not using the right number of parameters.
We also start writing a program from scratch and discuss some ways to make your Action! programs more readable than Basic. Lastly a discussion and function for reading the 🕹️ joystick.
I have added the code for this video to my GitHub at http://GitHub.com/DavidArlington/Action
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Action! Programming for the Atari 8-bit Computer - Part 4 - Cautions, Readability, Joystick | NatokHD