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Advanced Projectile Extension - GDevelop Tutorial

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Apr 25, 2023
6:13

Control how a projectile moves including speed, acceleration, distance, and lifetime. Example game: https://gdevelop.io/game-example/advanced-projectile Tips: - To simulate a rocket, use a starting speed of 0 and a positive acceleration (max speed may also be used) - To simulate a thrown item, use a high starting speed, a negative acceleration, and a non-zero lifetime - If the object is not moving, acceleration will be towards the direction it is facing - If the object is moving, acceleration will be in the direction the object is moving

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Advanced Projectile Extension - GDevelop Tutorial | NatokHD