More Info: https://creativedojo.net/tutorial/polygon-subdivision-cinema-4d/
In this tutorial, we'll explore one of the basic features of Cinema 4D that will help you when modeling or exporting your model for After Effects: Subdivide. We'll go over how Trapcode Form and Plexus render points and how subdividing your polygons can give you more control when working.
Special thanks to our friendly sponsors from Squarespace. For a free trial and 10% off, visit https://www.squarespace.com/dojo and use the promo code: dojo1
▸ Creative Dojo Store: https://creativedojo.net/store
▸ Best Plugins and Tools for Motion Design & VFX: https://creativedojo.net/recommended/
Follow the Dojo:
▸ Website: https://creativedojo.net
▸ Twitter: https://twitter.com/creativedojo
▸ Instagram: https://instagram.com/creative.dojo
▸ Facebook: https://facebook.com/creativedojo
Creative Dojo creates motion design & visual effects training, design tools, and industry content. Join the community, get access to powerful design tools and assets, and learn everything related to After Effects, Cinema 4D, and much more.
Disclaimer: Some of the links provided are affiliate links. Creative Dojo may earn a small commission for purchases, at no extra cost to you. It's a great way to support the channel if you enjoy our content.