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AI Perception - Unreal Engine Action RPG #30

5.2K views
May 1, 2024
11:37

Project Files: https://www.patreon.com/posts/103398020 . This is the 30th episode of my new tutorial series on Action RPG game using Gameplay Ability System. Gameplay ability system (GAS) is a framework introduced by epic games that is designed to support a data driven gameplay programming architecture. Today we are going to start working on AI system for the game. Here, we will first setup an AI controller for the NPC characters and add a AI perception component and implement sight perception for the AI character. After that, we will implement a simple behavior to equip the sword when the AI character perceive the player and un equip when player move away from the vision area of the AI character. We will trigger equip and unequip abilities from the AI controller to achieve this simple behavior. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www.unrealengine.com/marketplace/en-US/product/sword-and-shield-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz โ–บ ๐Ÿ‘‡ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐“๐ก๐ž ๐‚๐ก๐š๐ง๐ง๐ž๐ฅ // ๐๐ž๐œ๐จ๐ฆ๐ž ๐€ ๐๐š๐ญ๐ซ๐จ๐ง! https://www.patreon.com/codelikeme โ–บPatrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev

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AI Perception - Unreal Engine Action RPG #30 | NatokHD