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Arma 3 Editor Tutorial | Save Respawn Loadout

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Oct 30, 2024
7:32

A tutorial on how to save your loadout on respawn. This is for multiplayer. If you make missions you NEED this mod! 3den Enhanced: https://steamcommunity.com/sharedfiles/filedetails/?id=623475643 Spyder Addons: https://steamcommunity.com/sharedfiles/filedetails/?id=579263829 Spyder is a highly recommended mod with various modules that do a bunch of cool stuff. InitPlayerLocal.sqf ============================== if ((!isServer) && (player != player)) then {waitUntil {player == player};}; //save loadout [missionNamespace, "arsenalClosed", { player setVariable ["Saved_Loadout",getUnitLoadout player]; }] call BIS_fnc_addScriptedEventHandler; =================================== onPlayerRespawn.sqf ================================== player setUnitLoadout (player getVariable ["Saved_Loadout",[]]); ================================= PLEASE CONSIDER: Donating to help me cover costs: https://ko-fi.com/ocb_au OR you could make a one-off donation to help me out. https://www.buymeacoffee.com/ocbau Please like, share and subscribe! Remember to hit that bell icon to be notified of new content which is posted regularly! Thanks to Bohemia Interactive for the greatest Mil Sim game of all time. Thanks so much for watching!

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Arma 3 Editor Tutorial | Save Respawn Loadout | NatokHD