Welcome to my Arma 3 tutorial series where I show you all the basics required to start creating your very own Arma 3 mods, from retexturing existing game assets to importing and implementing new ones.
Project Files Download:
https://drive.google.com/file/d/0B6voDxYIREkgQ2I4VXdubkN6VG8/view?usp=sharing&resourcekey=0--WkZzElEp_FzlbE1Nqqhog
Eliteness Download:
https://dev.withsix.com/projects/mikero-pbodll/files
TexView 2 Download:
https://community.bistudio.com/wiki/BI_Tools_2.5
Arma III Launcher Download:
http://www.armaholic.com/page.php?id=19582
Arma III CfgVehicle Classnames:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER
Camouflage Index:
http://devon.chrisob.com/photoshop/Camouflage/
This video was created using content of Bohemia Interactive a.s.
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See http://www.bistudio.com for more information.