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Arma 3 - Modding Tutorial 1 - Retexturing & Basic Configs

175.1K views
Apr 16, 2015
32:49

Welcome to my Arma 3 tutorial series where I show you all the basics required to start creating your very own Arma 3 mods, from retexturing existing game assets to importing and implementing new ones. Project Files Download: https://drive.google.com/file/d/0B6voDxYIREkgQ2I4VXdubkN6VG8/view?usp=sharing&resourcekey=0--WkZzElEp_FzlbE1Nqqhog Eliteness Download: https://dev.withsix.com/projects/mikero-pbodll/files TexView 2 Download: https://community.bistudio.com/wiki/BI_Tools_2.5 Arma III Launcher Download: http://www.armaholic.com/page.php?id=19582 Arma III CfgVehicle Classnames: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER Camouflage Index: http://devon.chrisob.com/photoshop/Camouflage/ This video was created using content of Bohemia Interactive a.s. Copyright © 2013 Bohemia Interactive a.s. All rights reserved. See http://www.bistudio.com for more information.

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