This is a tutorial on how to take the textures you've taken from Substance Painter and turn them into an Arma mod so that you can mess with them in-game. This tutorial primarily intended for the 104th Wolfpack, but many parts of it apply to other models/textures.
Links
Template Download (includes my armor and helmet):
https://cdn.discordapp.com/attachments/1112559693089493073/1112559693441810452/WPArmorTest.zip
If you run into any errors, either DM me on Discord, or try in one of the Discords linked below.
Legion Studios Discord: https://discord.gg/JtnDhGvkqf
Arma Discord: https://discord.gg/arma
Chapters:
00:00 - Beginning
02:54 - Exporting from Substance Painter
05:47 - Converting to PAA files
11:28 - Example Mod Explanation
14:44 - Helmet Config
16:35 - Uniform Config
18:40 - Unit Config
20:00 - CfgPatches
21:45 - Packing the Mod File (pbo)
22:46 - Adding a Local Mod to Arma
25:18 - Checking your armor in-game
Download
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Arma 3 Tutorial: From Substance Painter to Arma! | NatokHD