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Asynchronous Data Asset Footstep Fx Handler Project Included!

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Jun 4, 2024
14:55

How to properly utilize Data Assets and Asynchronous loading to minimize the memory imprint of object references for Fx handlers in Unreal Engine. Example Project Unreal 5.4 https://drive.google.com/file/d/1bOwMg3GSQ6sJD-GtvIQfupx5IB1CBQTU/view?usp=sharing Example Project Build Win64 https://drive.google.com/file/d/1HxZUKp1phoj_4VmdB3MNmjskhoWM_K44/view?usp=sharing Support me on Patreon and get access to my tools and more! https://www.patreon.com/goliathgamedevelopment/

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Asynchronous Data Asset Footstep Fx Handler Project Included! | NatokHD