Autodesk 3DS Max Beginner Series - #4 Using Modifiers
This is the fourth video of the series in which I go over the modifier panel inside of 3DS max and using some of the modifiers in the list to further manipulate and sculpt your objects.
Today we go over twist, bend & taper. Feel free to play around with some of the other modifiers to figure out what they do as you may need them later on.
3DS Max Interface Breakdown - http://adf.ly/1Io1K2
Autodesk 3DS Max - http://adf.ly/1IkLye
Next Video
In the next video we'll be going using editable polygons to modify your objects further.
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Autodesk 3DS Max Beginner Modelling Series - #4 Using Modifiers | NatokHD