I take a first look at Autodesk's Workshop VR. On the one had its amazing that a large software company actually developed this, on the other it has a few things that could be improved.
As usual excuse the low audio level on my voice as Quest recording sucks.
As a reminder I just want to get the information out there, so I don't edit.
My background is developing VR design apps (Gravity Sketch) and VR design review apps (AVEVA)