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B-O-D-Y-S

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Mar 7, 2010
0:11

So much wrong with it I don't know where to start, but had fun doing and thought you might still get a chuckle from this one. This was an old 11 second club assignment, which I never finished, but have just done enough I thought I'd share anyway. I created my own models and rigs for this, as I really wanted to make something Aardman inspired - those great, big mouths especially, and mess around with shape-keys in Blender for lip-sync, and the character design is also inspired by Stefan Marjoram's 3D world article on lip-sync. I would have liked to refine this further, but my rig just has too many flaws to work with. One day I might rerig these guys with a better skeleton so they're less cumbersome to deal with. Gentle feedback please! I already know many of the probs with this. I'm in the process of taking a more systematic approach to character animation study, but it's too late for this one I suppose! :D Zany, jerky, floaty animation. But learnt a lot doing this :)

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B-O-D-Y-S | NatokHD