BeamNG Documentation:
https://documentation.beamng.com/modding/materials/materials_1.5/
Materials Master File:
https://drive.google.com/file/d/12cb7bQAaxx_jV3BHc76InnoTr-2oJozp/view?usp=drive_link
Template v2 Map in Repo:
https://www.beamng.com/resources/template-map-v2.36468/
Mesh Tools Blender Addon:
https://github.com/sealandair/mesh_tools_blender_addon/releases/tag/blender
Join me on a deep dive into the BeamNG.drive materials, material editor, and main.material.json files. We will be explaining the different types of material maps that BeamNG.drive uses and what they do. We will be creating an object from scratch and adding materials to make a finished product. This is a nuanced subject, so I spent quite a bit thinking of how to best relay the information. I think it should serve everyone well!
Keywords: BeamNG.drive, BeamNG World Editor, BeamNG Materials, BeamNG Broken Materials, PBR Pipeline, Create BeamNG map, BeamNG map modding tutorial.