The new version of Project Manager allows you to create PBR (Physically Based Rendering) materials simply by dragging several textures simultaneously into the Material Editor or onto an object.
Currently VRay, Corona, Arnold, Redshift, Octane, and FStorm renderers are supported.
You can drag bitmap files directly onto 3d model in the viewport, to Standart or Slate Material Editor.
https://3d-kstudio.com/product/project-manager/?utm_source=youtube&utm_medium=Bitmap2Material&utm_campaign=Bitmap2Material
#ProjectManager #3dsMax #Bitmap #PBR #Material #Bitmap2Material #shorts
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Bitmap2Material - Create PBR materials from bitmaps | NatokHD