This video reviews how Branching Lists as be used via the Dialog Tool when working with Exits. By setting a "lock," a door can require some condition be met such as an interaction with an Item, which would increase it associated value in the Inventory. Through combining Exits and Branching Lists, it becomes possible to "lock" and "unlock" exits between rooms.
Download (via GitHub): https://videlais.github.io/bitsytutorials/bitsy8/bitsy_8_locking_and_unlocking_exits.html
Bitsy 8 Playlist: https://www.youtube.com/playlist?list=PLlXuD3kyVEr6bprFqUBCOEWT47xqYmVQ4
Created by Dan Cox ( @DanCox )
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Bitsy 8: Actions: Locking and Unlocking Exits | NatokHD