In this episode we'll continue looking at some of the basics behind box and curve modeling in Blender 2.5+
Learn how to extrude the logo out in 3D space, how to properly apply a subdivision surface (subsurf) modifier and how to tweak things.
See more at http://www.firechildvideo.blogspot.com
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Blender 2.5 Back to the Basics:Episode 4- Modeling+ | NatokHD