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Blender 2.7 Tutorial #49 : Simulating Physics #b3d

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May 13, 2015
31:16

In this Blender 2.7 Tutorial #49 I cover: -How use Blender's integrated bullet physics simulator, including: -different collision bounds types (convex hull, mesh, etc) -Margin -affect of scale -baking simulation cache -simulation duration -simulation speed (to fix appearance of scale) -converting simulation cache to keyframe -use of the simply F-curves Blender add-on to simplify generated keyframes down to a useable amount. ***************** Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: https://www.youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS Like me on FACEBOOK: http://www.facebook.com/BornCG Follow me on TWITTER: https://twitter.com/BornCG Please DONATE via PayPal to help support my channel: https://goo.gl/ThkwyG Thanks for watching, and don't forget to Like & Subscribe to help the channel! =)

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Blender 2.7 Tutorial #49 : Simulating Physics #b3d | NatokHD