Blender 3.3: Creating Realistic Car Materials - Tutorial
Blender 3.3 creating realistic car materials tutorial, after finishing the exterior of the car, the blender model needs some materials and in today's tutorial I will show you how to do all the material shaders needed, especially the material with the paint look by using the clear coat slider in the principled BSDF node. I hope you enjoy this tutorial and if so please share it with your friends. If you have any questions or suggestions please leave a comment below. The chosen car model is an Porsche 918 Spyder. 🔴 Patreon: https://www.patreon.com/infect3dmodelz Blueprints site: https://www.the-blueprints.com/ Model available here: https://www.cgtrader.com/free-3d-models/car/sport-car/porsche-918-spyder-hood 🔴 RECOMMENDED VIDEOS/PLAYLISTS 🎥 https://youtu.be/STQpq8_4DjY 🎥 https://youtu.be/6FqyS0_F1Y8 🎥 https://youtu.be/r6xyyBSW208 🔴 *** BE MY FRIEND *** ✅ Discord: https://discord.gg/8FWFnADcAB ✅ Instagram: https://www.instagram.com/infect3dmodelz ✅ Pinterest: https://www.pinterest.com/infect3dmodelz ★ TABLE OF CONTENTS ★ • 00:00 intro • 00:58 Car paint material • 04:36 Glass material for the windshield and windows • 05:54 Glass material for the headlight • 06:40 Shiny plastic material • 08:00 Glass with lines • 09:30 Chrome material • 10:50 Light material • 11:49 Light red material • 12:05 Red glass material • 12:58 Plastic simple • 14:09 Caliper paint • 15:20 Disc metal • 16:51 Hexagon pattern material • 20:45 Tinted titanium material • 23:15 Logos and text decals 🔴 *** ABOUT ME *** I am a 3D artist with a passion for digital art. I have experience in a wide range of 3D modeling, sculpting, and painting. My skills are in the virtual world making my art come to life. 💡 TOPICS IN THIS VIDEO 💡 • blender • car paint material • blender materials 🔎 HASHTAGS 🔎 #blender3.3 #blendertutorial #blendermaterial
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