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Blender 3.3 Intro Tutorial - Textures User Interface Cameras Lights Render engines - Basic Overview

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Nov 2, 2022
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https://patreon.com/DigitalFashionBlender - Support the Channel and get ad-free content, new content one week early and access to file downloads for all tutorials. Get in touch and keep up to date on Discord https://discord.gg/ewQ4hHNPRd Blender 3.3 Tutorial Basic set up of a simple scene to show how to use the texturing system with blender, set HDRI lights, set up cameras with constraints and other controls, final compositing and looking at render engines and settings. The focus is to give an overview of the main areas to look at when creating digital fashion scenes and how to set up some basic textures. The aim by the end of the tutorial is to understand how the texture system works, be able to set and control cameras easily, composite and colour correct final renders and to understand the basic scene set up and render engine used - cycles. You should be confident with the basic user interface by the end. This will form a base knowledge for importing assets from other programes such as clo3d, substance and Daz Studio. The next tutorial will deal with clo - to - blender export settings and best workflow for working with garments and clothing details. Post your questions below and please like and subscribe if you find the content helpful. More is coming soon! Thanks to poly haven for the assets! https://polyhaven.com/ https://polyhaven.com/a/rocks_ground_02 https://polyhaven.com/a/autumn_forest_04 https://www.blender.org/download/releases/3-3/ SHORTCUTS ctr+shit+t - pbr texture set up ctr+t - HDRI environment light set up hit N on keyboard - to open and close side menues select items in right side of screen - hit M - to add to new collection alt+click = rotate alt+shift+click = pan alt+control+click = zoom

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Blender 3.3 Intro Tutorial - Textures User Interface Cameras Lights Render engines - Basic Overview | NatokHD