Blender tutorial showing the Ctrl Shift T shortcut to add maps to the Principled BDSF shader and setup the I3D mappings to export to Giants Editor.
Make sure you have Node Wrangler activated Blender - Edit - Preferences - Addons - Node Wrangler
I3D addon: https://github.com/StjerneIdioten/I3D-Blender-Addon
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Blender Create & Apply Material and Giants I3D Export | NatokHD