Back to Browse

Blender Geometry Nodes: Beautiful Algorithmic Point Cloud Animation

22.4K views
Nov 13, 2022
2:55

Blender animation using an algorithm in Geometry Nodes to produce a slowly evolving point cloud. I created two icosphere meshes, added subdivision, array & displacement modifiers, followed by the geometry node algorythm. The modifiers and icosphere size were animated over time to vary the original geometry before it was mangled further by the geometry nodes code. I had to keep the subdivisions lower than I wanted because my graphics card ran out of memory if I took it too high. The actual algorithm is a mixture of textures, screen time (for movement), trigonometry functions and the original points on the subdivided objects. Music produced using a Prophet Rev2 synthesizer.

Download

0 formats

No download links available.

Blender Geometry Nodes: Beautiful Algorithmic Point Cloud Animation | NatokHD