i looked into blitz3d after searching up SCP containment breach's game engine, after like a year or two, now here i am 'cause some blithering maniac snail in my left ear forced me to get into this engine solely for the windows 95 and dx7 compatibilities. learning this engine is rewarding in some way albeit getting up the curve sure wasn't as fun as you'd think; you'll see what i mean once you get the engine yourself: https://blitzresearch.itch.io/blitz3d
here's the project to download if you're a fellow (even though i'm fairly new lol): https://drive.google.com/file/d/1qfTAXtWpeElg575l23zqtq924HXrReKb/view?usp=sharing
blitzbullet is a wrapper for the bullet physics api which also includes vehicle simulations. i know this because i have a lot of experience with them in the blender game engine and godot