#boltaction #3rdedition #tutorial Vehicular combat is the chief focus of this tutorial. Vehicles have a slightly more involved system to determine damage than infantry and artillery units, plus the rules covering transport vehicles are all examined here (and more).
00:00 Introduction
00:50 Vehicles & Measurement
01:01 Determining Line of Sight
01:30 Vehicle Pinning
02:11 Vehicle Pinning & Veterancy
02:57 Shooting - Rules Exceptions
03:19 Shooting - Targeting
03:42 Vehicle-Mounted Machine Guns
03:59 Facing & Fire Arcs
05:46 Cover Saves
06:17 Damage - Soft-Skins
07:07 Damage - Armoured Vehicles
07:40 Vehicle Damage Roll Modifiers
09:01 Damage Rolls
09:35 Superficial Damage
09:52 Full Damage
10:06 Massive Damage
10:33 Turret Jams
10:43 Wreckage
11:01 Transport Vehicles & Tows
11:43 Empty Transports & Nearby Enemies
12:53 Weapons Mounted on Transports
13:20 Passengers & Tows
13:54 Mounting Transports & Towing Artillery
15:03 Passengers/Tows, Pin Markers & Orders
15:21 Dismounting Passengers From Transports
15:50 Decoupling Tows From Transports
16:00 HQ Units & Transports
16:41 Damage to Passengers & Tows
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