Tutorial in 3ds Max using Chaos Phoenix to simulate water falling from a bottle and falling onto a sphere. Basic rendering with Vray.
00:00 - intro
00:37 - modeling the bottle
08:41 - creating initial fill and positioning the bottle
13:26 - creating and seting the liquid source and phoenix simulator
19:02 - animating time scale and SPF
22:16 - animating the cap of the bottle
25:24 - creating the box with noise for the bottleneck for some turbulence
31:26 - refining the noise box, increasing the resolution and creating a turbulence for the water inside the bottle
41:29 - creating a sphere for collision
45:11 - creating a motion field for some drag when close to the sphere
50:31 - ending the simulation with some rendering settings for the mesh
52:18 - basics of material/lights/rendering
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Bottle pouring water - Chaos Phoenix Tutorial | NatokHD