In this episode, I am sharing a workflow that turn 3D spatial wire sculpture doodles USDZ exported from Vision Pro into 3D splines you can further process using Blender Geometry Nodes.
In the past I have made similar video. I think WIRE SCULPTURE 3D in physical world using wire tool or virtually using Spatial Apps like in Vision Pro is very powerful. Alternatively you have Feather 3D for iPad and Apple Pencil, but also you have the power tool GREASE PENCIL in Blender, which actually when we have the tool like Vision Pro or other VR tools to work with Blender, we have a complete super workflow productive environment.
I am a bit old school and mostly work independently using whatever available tool I have at the moment, and so yeah Blender and Vision Pro and 3D stylus, can be really powerful for user in general.
I use Gemini AI to generate Python code to process the 3D strokes from Spatial Drawing app.
Gemini AI script:
https://github.com/enzyme69/blendersushi/issues/1354
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BSLIVE RE Processing 3D Spatial Wire Sculpture Using Gemini AI Python Code | NatokHD