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Build 3D meshes with Perlin noise - tutorial: openFrameworks superBasics e19

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Jun 1, 2021
41:24

openFrameworks C++ creative coding superBasics tutorials. In this video go further into interactive live 3D. Using the ofMesh object to build our own 3D meshes from scratch - manipulating them with randomness and introducing ofNoise() to generate random Perlin noise. The demo walks you through making interactive, 3D landscapes and random objects and shows how to colourise and distort them dynamically. see the next episode here https://youtu.be/XghI0B4EhQI You can see even more about getting started in superBasics in the openFrameworks (https://openframeworks.cc) C++ based creative coding toolkit - for mac, windows, linux and raspberryPi. Each video builds simple ideas and examples exploring making visuals, video, audio, 3D, physical computing and more. Subscribe for updates and leave ideas and feedback in the comments. You can see source code and examples at https://github.com/danbz/art-and-code

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Build 3D meshes with Perlin noise - tutorial: openFrameworks superBasics e19 | NatokHD