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C++ 3D Game Tutorial 10: Creating 3D Engine - Transform Matrix

17.5K views
Jun 1, 2019
41:41

[IMPORTANT]: NEW VERSION (2025) of C++ 3D Game Tutorial Series available here: https://www.youtube.com/watch?v=XeLyqELshHM&list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy&index=1 This video is part of the previous series. Videos from that version feature an exclamation point icon in the top-right corner of their thumbnails, which should help distinguish them from the new ones. SUPPORT ON PATREON: https://patreon.com/pardcode DISCORD SERVER: https://discord.gg/RymBzwKPyZ DESCRIPTION: Hello everyone! In this tenth video tutorial we will see how to make the transformation matrices, that will allow us to do things like translate,rotate and scale our 3d objects! We will do this with our Graphics Engine by using the DirectX 11 API! I want to thank all of you for your huge support! More than 1000 subscribers! Thank you so much! I'll try to do more than my best to bring you always new contents and most importantly new tutorials that you could enjoy! So, in this video we will see how to transform and manipulate the position of the vertices of our quadrilateral, like the last tutorial, but now using matrices! Transform Matrices will allow us to make a very lot of effects, from simply moving around our object to more complex things, like projecting our points from a 3d space of a game world to the 2d space of the screen! ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy I hope you'll enjoy this tutorial! ---------------------------------------------------------------------------- PATREON PAGE: https://www.patreon.com/pardcode TWITTER PAGE: https://twitter.com/PardCode Chapters: 0:00 Intro 1:09 Requirements 1:34 Design 13:46 Implementation 40:05 Final Results 41:13 End

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C++ 3D Game Tutorial 10: Creating 3D Engine - Transform Matrix | NatokHD