Celeste: Breaking Down Level Design [Nintendo Switch]
Celeste is a new 2D platformer on the Nintendo Switch. Let's break down the level design of Celeste and how it informs game mechanics. Your feedback is important to us! Like, subscribe, and leave a comment to let us know what you think. We hope you enjoyed this Celeste video essay on the title's good game design. You can find similar videos, podcasts, and articles on OKBeast.com. Follow OK Beast! Website: https://www.okbeast.com/ Twitter: https://twitter.com/OKBeastNow OK Beast Podcast: https://itunes.apple.com/us/podcast/ok-beast/id1119385603?mt=2 Pixel Pulse Radio: https://itunes.apple.com/us/podcast/pixel-pulse-radio/id1052395247?mt=2 A+ Anime Podcast: https://itunes.apple.com/us/podcast/a-anime/id1238028226?mt=2 Resources Used: Celeste - Madeline’s Grabbag OST: https://radicaldreamland.bandcamp.com/album/celeste-madelines-grab-bag Mark Brown - Donkey Kong Level Design: https://www.youtube.com/watch?v=JqHcE6B4OP4 https://youtu.be/a3cWccNtcKg https://www.youtube.com/watch?v=xAUun0qKlo4 https://www.youtube.com/watch?v=OE3ySucVVJU #Celeste #GameDesign #NintendoSwitch
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