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C++/Game Tutorial 28: Dialogue Tree With Pointers!

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Jun 29, 2014
35:47

In this episode we will learn a practical application of pointers, hooking up dialogue nodes in a dialogue tree! There's countless uses for pointers, and this is just one example of usage. You will use pointers (or references) whenever you need to be able to easily reference a heap allocated variable. By contrast, in Java, pretty much all variables are pointers/references. Which is why you allocate most variables with new :) However, java does garbage collection for you, so you don't have to remember to call delete. *Is it Dialog or Dialogue? Hell I don't know... Twitter: https://twitter.com/ChillstepCoder Seed Of Andromeda Channel: https://www.youtube.com/user/DubstepCoder Seed Of Andromeda Website: http://www.seedofandromeda.com/

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C++/Game Tutorial 28: Dialogue Tree With Pointers! | NatokHD