This patch is built around the idea of using [delay] objects and probability to create a sequence. A master [metro] object is set at 2000ms and then several [delay] objects are connected to determine when the hits are going to happen and after that is added a [chance] object determines the probability of the hits happening or not.
The audio-reactive visuals is made with Gem, mainly using particle systems.
Link for the patch:
https://www.dropbox.com/scl/fi/se6zomg1ok3gcxy8pmbv2/Chances.pd?rlkey=4nslc9iaz78ezjr4rlpv2xxus&dl=0
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Chances - Pd audio-reactive patch (link in description) | NatokHD