Character Block Base Modeling
1. Create a box.
2. In the Perspective View, turn on Xray Mode.
3. Open the Modeling Toolkit.
4. Set selection to Vertex and select the bottom vertices.
5. Switch to the Scale Tool and scale along the X-axis.
6. Rotate the view to focus on the Top Face of the pelvis.
7. Switch to the Selection Tool.
8. Set selection to Face and select the Top Face.
9. Press Ctrl + E to activate the Extrude Tool.
10. Set the number of divisions.
11. Drag along the Blue Axis to extrude.
12. Press Escape to quit the extrusion.
13. Rotate the view to the next polygon to be extruded and repeat steps 7 to 12.
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