Learn how to bring your Character Creator 5 characters into Maya using Reallusion’s Auto Setup in this streamlined CC5 tutorial! In this video, I walk you through the full workflow—from exporting your Reallusion Character Creator model to getting a fully rigged character ready for animation inside Maya. If you're working in video game development, 3D animation, or building assets for Unreal Engine 5, this guide will save you tons of time.
GET CC5 HERE: https://reallusion.software/gso
ACTOR MIXER: https://reallusion.software/zqh
iCLONE: https://reallusion.software/03u
VIDEO TO MOCAP: https://reallusion.software/dku
If you’re part of the Deli Productions community and love 3D modeling, stylized Blender shaders, or animation in tools like Maya, Blender, or Unreal Engine, this one’s for you. By the end, you'll know exactly how to get a CC5 character into Maya with clean materials, a working rig, and all the tools you need to start animating.
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00:00 - Intro
00:19 - Advanced Skeleton SubD Notice
00:58 - Export From CC5
01:31 - Import
02:21 - Body Rig
03:05 - Face Rig
05:02 - Beard And Eyebrows Fix