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Character Rigging for Beginners: 02 Skinning

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May 29, 2020
38:26

- The source files can be accessed via https://www.patreon.com/posts/source-files-for-64276870?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare - Check out my Maya Rigging Playlist via: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxHEPiw_kF3vHjR023rIjR05 - Follow me on: X (Twitter): https://x.com/Sarkamari1 Instagram: https://instagram.com/SARKAMARI.CG Reddit: https://www.reddit.com/u/SARKAMARI - To download free Create Curve UI please visit: https://peerke.gumroad.com/l/cuHte?layout=profile In this tutorial, we'll commence the skinning process in Maya. Utilizing tools such as the Component Editor, Paint Weight Tool, and Hammer Skin Weight tool, we'll adjust the influenced values on our vertices. Bookmarks: 00:00 Let's continue 00:58 Joint Selection 02:15 Bind Skin 07:23 Analyzing the result 11:52 Component Editor Intro 13:07 Paint Weight Tool 18:42 Polishing the legs 24:10 Polishing the Pelvis 29:57 Polishing the neck 32:21 Polishing the clavicle #sarkamari @sarkamari @Autodesk

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Character Rigging for Beginners: 02 Skinning | NatokHD