ChatGPT vs Text Completion - OpenAI API in Unity!
Checkout my new project Neocortex for simplest way to integrate Smart NPCs in your games https://neocortex.link *** Previous I created a ChatGPT like system using OpenAI API's Text Completion endpoint. Now that OpenAI released an endpoint for ChatGPT, I implemented that feature in my Unity package for OpenAI API and compared the Chat Completion Endpoint to Text Completion Endpoint. With Chat Completion Endpoint you can use gpt-3.5-turbo model, which is faster and cheaper than Text Completion which uses text-davinci-003 model. However they answer the questions you ask somewhat differently. Let me know what you think and which one is better. --- 📌OpenAI-Unity Package: https://github.com/srcnalt/OpenAI-Unity 📌Follow me on Twitter: https://twitter.com/sgt3v 📌First Video: https://www.youtube.com/watch?v=DjX8mjBCMcg 📌Previous Video: https://www.youtube.com/watch?v=MQfVCY9qgEU ⏲️ Timestamps: 00:00 Introduction 00:53 Import or Update the Package 01:55 How does Chat Completion Work 03:55 Testing ChatGPT Sample 06:00 Testing Text Completion Sample 10:44 Conclusion 12:01 When to Use Which Endpoint #chatgpt #ai #openai #gamedev #indiedev #unity #madewithunity #gpt #gpt4 #gpt3
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