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[ChronoBreak] Stun State Feature Implementation Video

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Jan 16, 2026
0:56

- Stun has been implemented. - If a unit is stunned at the start of its turn, it skips the turn. - The stun state is removed when the duration (turn) ends. - In the video, the duration is 2. - Since there is no UI to apply the stun state yet, the shortcut key (J) is used.

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[ChronoBreak] Stun State Feature Implementation Video | NatokHD