http://www.cinema-suite.com/cinema-mo-cap
Are you new to Cinema Mocap? Interested in how Cinema Mocap works? Then check out Tutorial #1 - The Basics.
Cinema Mocap allows you to use your Kinect for Windows or Xbox 360 to capture and record animations for use inside of the Unity Game engine. Captured animations are baked to full, FBX compatible Collada models that can then be applied to any Mecanim compatible humanoid within Unity3D, and can also be edited in other animation software.
If you are an indie game developer, Cinema Mocap provides a cost effective solution to "Put Your Game In Motion"
Available in the Unity Asset Store:
https://www.assetstore.unity3d.com/en/#!/content/56576