This video shoes students puzzles in Course A Lesson 12. It walks students through how to use an event block. An event block is an action that causes something to happen, and it controls what commands would happen. For example, when you click on a right arrow, the sprite should have a move right command block and be able to move right. Each of these puzzles build on top of each other. When you're done with Lesson 12, you can print a certificate for completing Course A. That's all folks!
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Code.org Course A Lesson 12 On the Move with Events | NatokHD